Version 1

This commit is contained in:
2021-10-18 00:37:41 -04:00
parent 0ebd216c99
commit 94725bf255
5 changed files with 374 additions and 8 deletions
+126 -8
View File
@@ -1,9 +1,23 @@
#include <SDL2/SDL.h>
#include <iostream>
#include <vector>
#include <chrono>
#include <math.h>
#include <stdlib.h>
#include <time.h>
#include "Field.hpp"
#include "Agent.hpp"
unsigned long long SYS_TIME_US()
{
return (unsigned long long)(std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::system_clock::now().time_since_epoch()).count());
}
int main(int argc, char* argv[])
{
srand(time(0));
int width, height;
if (argc == 1)
@@ -23,25 +37,129 @@ int main(int argc, char* argv[])
SDL_Window* window = SDL_CreateWindow("Slime Mold Simulator", SDL_WINDOWPOS_CENTERED-width/2, SDL_WINDOWPOS_CENTERED-height/2, width, height, SDL_WINDOW_SHOWN);
SDL_Renderer* renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
SDL_Renderer* renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED | SDL_RENDERER_TARGETTEXTURE);
SDL_SetRenderDrawColor(renderer, 0x00, 0x00, 0x00, 0x00);
SDL_RenderClear(renderer);
SDL_Texture* field_texture = SDL_CreateTexture(renderer, SDL_GetWindowPixelFormat(window), SDL_TEXTUREACCESS_TARGET, width, height);
SDL_SetRenderDrawColor(renderer, 0xFF, 0xFF, 0xFF, 0xFF);
Field field(width, height, 1.0f);
SDL_Rect half_screen = (SDL_Rect){width/4, height/4, width/2, height/2};
std::vector<Agent*> agents;
SDL_RenderFillRect(renderer, &half_screen);
bool* start_positions = new bool[width*height];
for(int i = 0; i < width*height; i++)
{
start_positions[i] = false;
}
SDL_RenderPresent(renderer);
int created = 0;
int index = 0;
int max_count = (int)sqrt(width*height)*10;
while(created < max_count)
{
int rng_cur = rand()%(width*height/max_count);
if (rng_cur == 0 && !start_positions[index])
{
start_positions[index] = true;
created++;
}
SDL_Delay(2000);
index = (index+1)%(width*height);
}
for(int i = 0; i < width*height; i++)
{
if (start_positions[i])
{
Agent* next_agent = new Agent((float)(i%width), (float)(i/width), (float)width, (float)height, 2.0f*M_PI*((float)(rand()%100)/100.0f), 0.8f, 0.1f,3.0f);
agents.push_back(next_agent);
field.add_pheromone((float)(i%width),(float)(i/width), 0.8f);
}
}
delete[] start_positions;
SDL_Rect screen_rect = {0,0,width,height};
unsigned long long time_old, time_now;
time_now = time_old = SYS_TIME_US();
int iteration_duration = 16666/10;
int max_loops = 10000000/iteration_duration;
bool pause = true;
while(true)
{
SDL_Event event;
if (1 == SDL_PollEvent(&event))
{
if (event.type == SDL_KEYDOWN)
{
if (event.key.keysym.scancode == SDL_SCANCODE_Q)
{
break;
}
else if (event.key.keysym.scancode == SDL_SCANCODE_P)
{
pause = !pause;
}
}
}
time_now = SYS_TIME_US();
if (time_now >= time_old + iteration_duration)
{
time_old = time_now;
if (pause)
{
continue;
}
field.tick();
for(unsigned int i = 0; i < agents.size(); i++)
{
agents[i]->tick(&field);
}
SDL_SetRenderTarget(renderer, field_texture);
SDL_SetRenderDrawColor(renderer, 0,0,0,0);
SDL_RenderClear(renderer);
float max_strength = field.get_pheromone_max();
for (int x = 0; x < width; x++)
{
for (int y = 0; y < height; y++)
{
float cur_strength = field.get_pheromone_strength(x, y);
int color_val = std::max(0,std::min(255,(int)(255.0f * cur_strength / max_strength)));
SDL_SetRenderDrawColor(renderer, color_val, color_val, color_val, 0xFF);
SDL_RenderDrawPoint(renderer, x, y);
}
}
SDL_SetRenderTarget(renderer, NULL);
SDL_SetRenderDrawColor(renderer, 0,0,0,0);
SDL_RenderClear(renderer);
SDL_RenderCopy(renderer, field_texture, &screen_rect, &screen_rect);
SDL_RenderPresent(renderer);
}
}
SDL_DestroyRenderer(renderer);
SDL_DestroyWindow(window);
SDL_Quit();
for (unsigned int i = 0; i < agents.size(); i++)
{
delete agents[i];
}
return 0;
}