Initial version, load default FEN, displays for 5 seconds and closes
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#pragma once
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#include "piece.hpp"
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class Sprite
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{
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public:
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static int get(Piece piece, SDL_Surface* dest_surface);
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static int get(Team team, Type type, Visibility vis, SDL_Surface* dest_surface);
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static void close();
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private:
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static void load();
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static SDL_Surface* sheet;
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};
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